AVATAR: THE WAY OF WATER: JAMES CAMERON’S LONG AWAITED SEQUEL IS THE BIGGEST AND FRESHEST BLOCKBUSTER IN YEARS

Avatar: The Way of Water preview screening provided by Disney

“Avatar: The Way of Water hits like a tidal wave, and it’s worth getting drenched for.”

By Arnel Duracak

In a year where caped crusaders have played second fiddle to F18’s and dinosaurs, Avatar: The Way of Water sees James Cameron swimming in his exclusive pool of opportunity; a sandbox style, open world, video game feeling film that is as hearty as it is beefy. Cameron, unsurprisingly, is no stranger to pushing the boundaries of what a high concept blockbuster looks like. Setting the trend with The Terminator (1984), he’s always been out to entertain first, and worry about everything else second. The Way of Water speaks to that sentiment and culminates in a sensory experience unlike any at the cinema this year.

This is, after all, a film that —like the original Avatar (2009) before it— places an emphasis on out-of-body living, on connecting with the surrounding world and learning how to nurture and care for it. Cameron, an environmental activist in his own right, made Avatar and has pursued these sequels in part because he saw it as an opportunity to raise more awareness about our own world and environment.

In The Way of Water, he follows similar concerns to that of the first film, but trades the fullness of the foresty terrain, for the breadth and depth of the oceanic surroundings. The Na’vi continue to thrive, with Jake Sully (Sam Worthington) now leading the tribe alongside his partner Neytiri (Zoe Saldana). They also have a few mini-Sully’s of their own: two sons —Neteyam (Jamie Flatters) and Lo’ak (Britain Dalton)— and a daughter, Tuk (Trinity Jo-Li Bliss). They also care for Kiri (Sigourney Weaver) who has a connection to Weaver’s character from the first film, but one that is kept intentionally vague.

The actual events of the film take place some 10 years after those of the first one. Humans continue to arrive to Pandora to harvest resources, and are even continuing to create avatars of their own. One of those is Colonel Miles Quartich (Stephen Lang), whose DNA and memories have been imbued in one of the lab grown blue beings to the point where he acts and talks like the Colonel in the first film, but he’s not him per se.

Tuk (Trinity Bliss) in 20th Century Studios’ AVATAR: THE WAY OF WATER. Photo courtesy of 20th Century Studios. © 2022 20th Century Studios. All Rights Reserved.

In essence, the stakes feel similar: Jake and co are on the backfoot while the Sky People pursue and hunt them. Sometimes the actual motive behind this continued hunting isn’t explained all that clearly— the Colonel seems to have retained the same grudge for Sully in his avatar form as he had in his human form, but beyond that, the plot plays out like a game of hide and seek. Most of that hiding happens in the distant islands far off the mainland, where other tribes reside and have grown and learned the way of water. A good portion of the film is spent leading up to Sully’s retreat into this unseen part of Pandora, but once out in open waters, the film opens up both visually and sonically.

Cameron has a penchant for anything aqua related, and it shows in these deep diving areas. The flora and fauna pop in ways that make one believe this world is tucked away somewhere in our own oceanic backyard. Maybe seeing all of this unfold through Cameron’s other love, 3D, might have heightened the immersion? But there is an evident care for this world that entraps and allures you, and makes you believe it’s real, if but for a split second.

It helps that the frame rate is bumped up to 48fps at certain parts. Character movements are crisp and almost life-like, where there is a fluidity to the motion. This is especially noticeable in the underwater portions of the film that are as visceral as they are breathtaking, with colours popping out like a Van Gogh painting as you try and absorb each section of the frame.

(L-R): Jake Sully and Neteyam in 20th Century Studios’ AVATAR: THE WAY OF WATER. Photo courtesy of 20th Century Studios. © 2022 20th Century Studios. All Rights Reserved.

Cameron makes it easy to care for these characters, who have more nuance splashed across their digital faces and more realness behind their big anime-like eyes, than any of the beings before and since Avatar. The technology is a large reason why this film works, because there just hasn’t been anything like it in cinemas previously, Avatar included. The film’s weakest link tends to be anything that isn’t digitised to the gills, like the Tarzan-esque boy Spider (Jack Champion) who was left an outcast and was essentially adopted by the Sully’s. While the film justifies his presence, it’s more jarring to spend time with anything that isn’t wholly CGI.

Cameron’s brilliance ultimately rests in his unmatched understanding of scale — of how to get all of his story points in a basket while showcasing them in the biggest way possible. He swiftly transitions from moments of bonding and connection between tribes and creatures, to large battles sequences involving these tribes and creatures as they glide over the ocean. You might not end up caring for the whale like Tulkin beasts that end up playing a more vital role in the plot than anything else, but it’s enough to believe that Cameron does. It’s a large reason he takes so long with these films, and especially with The Way of Water, as he finds that balance between telling a story about big blue people and everything in between that’s worth caring about, with the trailblazing action and scenery on display.

Even if the plot is very akin to that of the original film, The Way of Water is a sum of all of Cameron’s experiences and experiments up until now, where he pours his heart and soul into each and every frame, as though this could be the last ride in Pandora even with most of the sequels penned and planned out. The Way of Water hits like a tidal wave, and it’s worth getting drenched for.

Originally published on SYN

Avatar: The Way of Water opens nationally from the 15th of December, 2022.  

AVATAR GETS A FACELIFT FOR ITS RE-RELEASE

Avatar preview screening provided by Disney on the 20/09

“The textures, colour palette, contrast and sharpness have all been enhanced as a result of this remastering, and the film really pops and looks like it was always meant for a 2022 release.”

By Arnel Duracak

It’s crazy to think that James Cameron’s Avatar (2009) hit cinemas some 13 years ago. In that time, the one-film-every-so-often spectacle director has been involved in other projects including 2019’s Alita: Battle Angel and Terminator: Dark Fate where he was a producer and writer. But the weight of Pandora and its big blue inhabitants from his box office smashing film —which reclaimed it’s ‘highest grossing film of all time’ status in recent years— has continued to be the focal point for Cameron in the time since.

That so much so that the same film will be re-re-releasing in cinemas ahead of his much anticipated sequel, Avatar: The Way of the Water (2022) at the tail end of this year. Except it’s not the same, at least for the most part. Unlike the re-release a few years ago which was almost a response to Avengers: Endgame (2019) dethroning the film for highest grossing of all time (a feat short-lived), this latest outing sees Pandora receive a facelift. It’s one that cleans all the blemishes and bruises that, to be fair, audiences really didn’t view as a shortcoming, but that Cameron and co figured would be a nice touch up as we segue into his sequel.

For those that have yet to see Avatar (and there are a few), the film takes place on a distant moon known as “Pandora”, where humans have ventured to mine a rare resource known as “unobtanium” that sells for $20 million in small amounts. The problem is, in order to access a wealth of the resource, they need to either gain acceptance among the natives known as the “Na’vi” and advise them to relocate from their home under a giant tree, or take more drastic measures. The main means of building this trust is by having a select few humans connect with lab-grown Na’vi/human-hybrids and control them with their mind, effectively using them like avatars.

(L-R): Jake Sully (voiced by Sam Worthington) and Neytiri (voiced by Zoe Saldana) in Twentieth Century Fox’s AVATAR. Photo courtesy of Twentieth Century Fox. © 2009 Twentieth Century Fox. All Rights Reserved.

Now that we’re up to speed, obviously remasters of classic and even modern films into 4K is hardly out of the ordinary. When Avatar was released, it was almost pitched as the film to bring back 3D and it largely achieved that, given many of the biggest films in the years that followed (like Michael Bay’s Transformer films) were shown in 2D and 3D. The last film I saw in 3D was Avengers: Infinity War (2018), so the 3D experience is still available for some films and for people that want it.

The remastered version of Avatar that I watched last night was also showcased in 3D and as Cameron said during his global press conference for the re-release, “It’s looking better than it ever looked”, and he wasn’t lying. The textures, colour palette, contrast and sharpness have all been enhanced as a result of this remastering, and the film really pops and looks like it was always meant for a 2022 release.

The frame rate has also been bumped up to 48 frames-per-second for certain sections of the film to add more fluidity to the action and camerawork. This is especially evident in a viperwolf chase scene where, as the camera lingers over one of the creatures, it visually pops and you can notice every detail on its body to a much greater extent than before. It makes sense that for a film that is really heavy with visual effects and long action sequences, there would be a desire to make these sequences as seamless as possible — ultimately adding to the level of immersion that 3D already provides.

The soundscape is also phenomenal (as most films with HDR sound tend to be) and really brings you into the world of Pandora. Whether or not it does so to a greater extent than in 2009 is obviously difficult to tell (I was in awe of the look and sound of the film then as I am now), but regardless of your sentiment towards the film, it’s a staple of its time and a trailblazing exercise in what is achievable at such a scale.

Originally published on SYN

Avatar is currently screening nationwide for a limited theatrical run.